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Peter Monks's avatar

There were several things in Breath of the Wild I had to get used to after breezing through other Zelda games of the past, but facing my very first enemy with nothing more than a tree branch was a bit of a shock. I realise now it was all part of the initial training - to use anything you could find as a weapon, and to use your imagination and creativity with what you could find.

Breaking weapons also could be annoying, especially at an inopportune moment, but it's also part of the game. I accidentally broke a glass the other day - something I rarely do - and that was annoying too, but we deal with it and move on, like you said.

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